ARKit Body Tracking using Xamarin and C# Inaccurate

I am trying to translate some Swift examples (such as this one to C# that show how to use ARKit Body Tracking. But I don’t quite seem able to position the joint nodes correctly over the corresponding joints. They follow my body movements, but the position of the nodes seem to be incorrect. Can […]

By Lee Englestone
Categorised as arkit, c++, swift, xamarin Tagged , , ,

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